Interaction Design (Motion & Feedback)
Static interfaces leave users unsure whether an action worked or where to look next. We design micro-interactions and motion feedback that guide attention, confirm actions and stay accessible across devices.
Delightful feedback loops that improve usability
Good design is not static. It moves, responds and communicates. At Quantzi, we design interactions that combine motion with function. We craft micro-interactions and motion feedback that guide attention, confirm user actions and simplify flows, while keeping the interface clear and usable. Whether it is a subtle bounce, a swipe transition or a tap ripple, every animation has a purpose and is built to feel intuitive, accessible and consistent across devices. The result is an interface that helps users rather than overwhelming them.
Our process begins with workshops between product teams, designers and engineers to decide where motion adds clarity, not clutter. Using Figma and Framer Motion, we prototype interactions with detailed timing, easing and sequencing specs. Every animation is reviewed for purpose: Does it aid comprehension? Does it reinforce flow? Does it meet accessibility standards like WCAG? Usability testing drives iteration, so we refine transitions and feedback across mobile, web and embedded systems. We deliver code-ready animation libraries and motion guides that scale with your design system, development pace and accessibility goals.
We use AI to measure how motion performs. We analyse behaviour heatmaps and scroll patterns to tune animation timing, duration and response curves. Machine learning drafts motion specs from real user journeys and adjusts transitions for device type, latency and accessibility preferences. AI tools also flag motion inconsistencies and simulate assistive scenarios, including users with motion sensitivities. Every motion sequence is tested and optimised for performance.
You get:

Strategic micro-interaction design aligned with user journeys and product goals

Production-ready motion prototypes using Figma and Framer Motion

AI-assisted optimization for motion timing, accessibility, and responsiveness
Performance profiling and fallback support for low-power or assistive modes
Scalable motion libraries that plug into design systems
WCAG-compliant animation patterns tested across devices and screen readers
Questions we get asked
Which tools do you use for motion design?
Figma and Framer Motion, with detailed timing, easing and sequencing specs.
How do you decide where to add motion?
In workshops with product teams, designers and engineers, we decide where motion adds clarity, and review each animation for purpose.
Is the motion accessible?
Yes. Each animation is checked against WCAG, and we provide fallbacks for low-power or assistive modes.
What do you hand over?
Code-ready animation libraries and motion guides that fit your design system.
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